If you want to adapt or create a livery, this will help!

But remember, if you edit the .txd file with TXDWorkshop 5.3, you must re-compress some specific textures with the "DXT5" option using the TXDWorkshop, these are the textures that you must re-compress:

logo_on

text3_on  

text4_on

backwall2_on

After re-compressing these textures with the DXT5 option, you can put any number of mipmaps, but I recommend putting only 1 mipmap to avoid problems!
